Awakening the Hero Within: Hero Archetype Test | INFJ Forum

Awakening the Hero Within: Hero Archetype Test

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http://helloquizzy.okcupid.com/tests/awakening-the-hero-within-hero-archetype-test-1

You are the Creator!
53% Innocent, 52% Orphan, 54% Warrior, 65% Caregiver, 61% Seeker, 75% Lover, 48% Destroyer, 85% Creator, 67% Magician, 69% Ruler, 56% Sage and 76% Fool!

Goal: Identity
Fear: Inauthenticity
Response to Dragon/Problem: Claim it as part of the self
Task: self-creation, self-acceptance
Gift: Individuality, vocation
Addictions: Work, creativity
The Creator is the center of improvement, always striving to create and better her/his surroundings. The Soul is the center of the Creator’s dance, and it seeks to find a deeper sense of self and wisdom even at the price of the Ego’s functions of keeping us healthy and functioning. The Soul is the source of our freewill, and the healthy creator can tap into the potential, creating circumstances while others feel acted upon by her/his actions.
The Creator is driven to be authentic despite the costs. Creators are threatening to Warriors and Seekers, who are very concerned with how things are ‘supposed’ to be.

Shadow Creator:
The Shadow creator creates without any sense of responsibility for what s/he is making. The Shadow Creator often will deny his/her responsibility in events. Most often, the Creator is shunned by the community, and a Shadow Creator seeks to create to disturb the community from which s/he is shunned. If a creation comes out badly, a Shadow Creator will blame circumstances.
 
LOLOLOLOLOLOlololol!!!!

You are the Fool!
42% Innocent, 49% Orphan, 66% Warrior, 57% Caregiver, 66% Seeker, 68% Lover, 58% Destroyer, 50% Creator, 69% Magician, 69% Ruler, 60% Sage and 74% Fool!

Goal: Enjoyment
Fear: Nonaliveness
Response to Dragon/Problem: Play tricks on it
Task: Trust in the process
Gift: Joy, freedom
Addictions: Excitement, cocaine, alcohol

The Fool is the archetype most helpful in dealing with the absurdities of the modern world and with faceless, amorphous modern bureaucracies– places where no one takes personal responsibility, rules are expected to be followed mo matter how absurd they might be, and the tables are incredibly stacked against individual effectiveness. A Jester does not merely provide entertainment, but also points out the failings of the kingdom to a wise Ruler. Thus, Fools are often the most serious archetype of all. The Fool often violates social norms in humourous ways to avoid provoking undue hostility.
A Fool’s politics are anarchistic. Fools are resilient, and are willing to stand up and try again despite failing. The Fool enjoys the contest of the wits even in the most dangerous or offensive of circumstances, and hates being bored.
 
You are the Sage!

53% Innocent, 47% Orphan, 50% Warrior, 50% Caregiver, 64% Seeker, 51% Lover, 63% Destroyer, 35% Creator, 40% Magician, 60% Ruler, 73% Sage and 70% Fool!



Goal: Truth
Fear: Deception
Response to Dragon/Problem: Transcend it
Task: Attain enlightenment
Gift: Wisdom, non-attachment
Addictions: Being right, tranquilizers




Sages have little or no need to control or change the world; they just want to understand it. The Sage’s path is the journey to find out the truth– about ourselves, our world, and the universe. However, it is not simply about finding knowledge, but about becoming wise. The challenge of the Sage is to decode the clue and solve the underlying riddle of existence. They seek to cultivate and attitude of dispassionate reflection so that they can experience real truth. The Sage merely watches the action, while looking for the underlying truth.



Shadow Sage:
The Shadow Sage is not so much unattached as cut off from reality. S/he is so obsessed by non-attachment that s/he cannot commit to people, projects, or ideas. Sometimes a Negative Sage deludes her/himself with the idea that his provides him/her with freedom, but s/he is not free at all. The negative Sage is addicted to being perfect and truthful and right and has no tolerance of normal human feelings or vulnerabilities. Such a Sage often tends towards ascetic practices and constantly derides the self or others for any sign of not being perfect.
Shadow Sages also tend to try to make the world seem less mysterious by limiting the number of acceptable ways of perceiving reality. Such individuals are also incapable of acknowledging the way that their own subjective biases colour their supposedly rational findings. Shadow Sages typically want to control knowledge in such a way that it is not threatening by focusing on a style that correspond to their learning style. Knowledge, then, becomes a way of showing superiority to others. Their primary focus thus becomes not on the attainment of wisdom itself, but on the evaluation of others. Whatever relative truth they have discovered is identified with absolute truth, and their primary focus is in guarding this truth from assaults by the barbarians.
 
You are the Caregiver!
36% Innocent, 52% Orphan, 69% Warrior, 78% Caregiver, 69% Seeker, 62% Lover, 55% Destroyer, 78% Creator, 51% Magician, 72% Ruler, 49% Sage and 57% Fool!

Goal: Help others.
Fear: Selfishness
Response to Dragon/Problem: Take care of it or those it harms
Task: Give without maiming self or others
Gift: Compassion, generosity
Addictions: Caretaking, codependence

The ideal of the Caregiver is the perfect, caring parent—generative, loving, and attentive to noticing and developing talents and interests. The Caregiver is the creator of community that helps people feel that they belong and are valued and cared for by encouraging nurturing relationships between and among individuals and constituencies.

Shadow Side:
Shadow caregivers wish to maintain indefinitely the symbiotic state experienced by mother and child, devouring the growing protégé to try to keep it or make it part of his or her own self. The irony, of course, is that Shadow Caregivers devour others while also feeling devoured themselves by the caregiving roles. In fact, protégés are often driven or manipulated into doing what the Shadow Caregiver would like to be doing in an unlived life. A Shadow caregiver also may feel that s/he never gets anything back for his/her trouble. However, this type of Shadow caregiver also cannot get anything back, because s/he refuses to receive. These Caregivers may use the guilt and obligation they inspire in others to get their own way.
 
You are the Sage!
59% Innocent, 30% Orphan, 69% Warrior, 76% Caregiver, 69% Seeker, 52% Lover, 49% Destroyer, 63% Creator, 51% Magician, 48% Ruler, 79% Sage and 31% Fool!

Goal: Truth
Fear: Deception
Response to Dragon/Problem: Transcend it
Task: Attain enlightenment
Gift: Wisdom, non-attachment
Addictions: Being right, tranquilizers

Sages have little or no need to control or change the world; they just want to understand it. The Sage’s path is the journey to find out the truth– about ourselves, our world, and the universe. However, it is not simply about finding knowledge, but about becoming wise. The challenge of the Sage is to decode the clue and solve the underlying riddle of existence. They seek to cultivate and attitude of dispassionate reflection so that they can experience real truth. The Sage merely watches the action, while looking for the underlying truth.

(You scored 79% on Sage, higher than 96% of your peers.)
 
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You are the Creator!
34% Innocent, 62% Orphan, 65% Warrior, 72% Caregiver, 64% Seeker, 49% Lover, 63% Destroyer, 78% Creator, 39% Magician, 55% Ruler, 61% Sage and 59% Fool!

Goal: Identity
Fear: Inauthenticity
Response to Dragon/Problem: Claim it as part of the self
Task: self-creation, self-acceptance
Gift: Individuality, vocation
Addictions: Work, creativity
The Creator is the center of improvement, always striving to create and better her/his surroundings. The Soul is the center of the Creator’s dance, and it seeks to find a deeper sense of self and wisdom even at the price of the Ego’s functions of keeping us healthy and functioning. The Soul is the source of our freewill, and the healthy creator can tap into the potential, creating circumstances while others feel acted upon by her/his actions.
The Creator is driven to be authentic despite the costs. Creators are threatening to Warriors and Seekers, who are very concerned with how things are ‘supposed’ to be.

Shadow Creator:
The Shadow creator creates without any sense of responsibility for what s/he is making. The Shadow Creator often will deny his/her responsibility in events. Most often, the Creator is shunned by the community, and a Shadow Creator seeks to create to disturb the community from which s/he is shunned. If a creation comes out badly, a Shadow Creator will blame circumstances.
 
You are the Creator!

35% Innocent, 66% Orphan, 38% Warrior, 63% Caregiver, 74% Seeker, 54% Lover, 51% Destroyer, 85% Creator, 64% Magician, 59% Ruler, 63% Sage and 76% Fool!
 
You are the Caregiver!
68% Innocent, 14% Orphan, 65% Warrior, 91% Caregiver, 44% Seeker, 78% Lover, 25% Destroyer, 78% Creator, 56% Magician, 71% Ruler, 64% Sage and 78% Fool!

Goal: Help others.
Fear: Selfishness
Response to Dragon/Problem: Take care of it or those it harms
Task: Give without maiming self or others
Gift: Compassion, generosity
Addictions: Caretaking, codependence

The ideal of the Caregiver is the perfect, caring parent—generative, loving, and attentive to noticing and developing talents and interests. The Caregiver is the creator of community that helps people feel that they belong and are valued and cared for by encouraging nurturing relationships between and among individuals and constituencies.

Shadow Side:
Shadow caregivers wish to maintain indefinitely the symbiotic state experienced by mother and child, devouring the growing protégé to try to keep it or make it part of his or her own self. The irony, of course, is that Shadow Caregivers devour others while also feeling devoured themselves by the caregiving roles. In fact, protégés are often driven or manipulated into doing what the Shadow Caregiver would like to be doing in an unlived life. A Shadow caregiver also may feel that s/he never gets anything back for his/her trouble. However, this type of Shadow caregiver also cannot get anything back, because s/he refuses to receive. These Caregivers may use the guilt and obligation they inspire in others to get their own way.
 
[h=1]You are the Creator![/h]
26% Innocent, 56% Orphan, 56% Warrior, 91% Caregiver, 62% Seeker, 68% Lover, 42% Destroyer, 93% Creator, 43% Magician, 67% Ruler, 69% Sage and 52% Fool!
 
[h=1]You are the Seeker![/h] 19% Innocent, 67% Orphan, 44% Warrior, 56% Caregiver, 77% Seeker, 55% Lover, 49% Destroyer, 63% Creator, 67% Magician, 41% Ruler, 68% Sage and 43% Fool!


Goal
: Search for better life

Fear: Conformity

Response to Dragon/Problem: Flee from it

Task: Be true to deeper self

Gift: Autonomy, ambition

Addictions: Independence, perfection



The Seeker seeks to find a better future or found a more perfect world. Seekers often feel confined and are therefore vulnerable to the call of the unknown. Wandering begins with rather aimless experimentation. Often, this experimentation alienates those around the Seeker and the Seeker is forced to give up his/her conventional life to wander and grow. Eventually, the Seeker finds h/er Grail and can create a new life of convention.



Shadow Seeker:
The Shadow Seekers manifests itself as an obsessive need to be independent that keeps us isolated and alone. Other times, the urge to seek will take destructive forms such as chemical addiction, or even to dangerous situations that produce adrenalin. Seeking is often dangerous. In a materialistic, secular society, the mountain to be scaled is often professional or vocational. Initially, channeling the urge to ascend into various kinds of achievement is very positive and healthy. Therefore, modern Seekers often find themselves seeking a high through their work, working an ever increasing amount of time to satisfy her/his needs.
 
You are the Sage!

46% Innocent, 62% Orphan, 38% Warrior, 70% Caregiver, 64% Seeker, 59% Lover, 73% Destroyer, 63% Creator, 53% Magician, 31% Ruler, 75% Sage and 50% Fool!
Goal: Truth
Fear: Deception
Response to Dragon/Problem: Transcend it
Task: Attain enlightenment
Gift: Wisdom, non-attachment
Addictions: Being right, tranquilizers

Sages have little or no need to control or change the world; they just want to understand it. The Sage’s path is the journey to find out the truth– about ourselves, our world, and the universe. However, it is not simply about finding knowledge, but about becoming wise. The challenge of the Sage is to decode the clue and solve the underlying riddle of existence. They seek to cultivate and attitude of dispassionate reflection so that they can experience real truth. The Sage merely watches the action, while looking for the underlying truth.

Shadow Sage:
The Shadow Sage is not so much unattached as cut off from reality. S/he is so obsessed by non-attachment that s/he cannot commit to people, projects, or ideas. Sometimes a Negative Sage deludes her/himself with the idea that his provides him/her with freedom, but s/he is not free at all. The negative Sage is addicted to being perfect and truthful and right and has no tolerance of normal human feelings or vulnerabilities. Such a Sage often tends towards ascetic practices and constantly derides the self or others for any sign of not being perfect.

Shadow Sages also tend to try to make the world seem less mysterious by limiting the number of acceptable ways of perceiving reality. Such individuals are also incapable of acknowledging the way that their own subjective biases colour their supposedly rational findings. Shadow Sages typically want to control knowledge in such a way that it is not threatening by focusing on a style that correspond to their learning style. Knowledge, then, becomes a way of showing superiority to others. Their primary focus thus becomes not on the attainment of wisdom itself, but on the evaluation of others. Whatever relative truth they have discovered is identified with absolute truth, and their primary focus is in guarding this truth from assaults by the barbarians.
 
got orphan, disappointed idealist. don't have the time to read it through right now.
 
Creator.
 
64% Innocent, 26% Orphan, 51% Warrior, 65% Caregiver, 74% Seeker, 61% Lover, 41% Destroyer, 72% Creator, 64% Magician, 71% Ruler, 67% Sage and 83% Fool!

Goal: Enjoyment
Fear: Nonaliveness
Response to Dragon/Problem: Play tricks on it
Task: Trust in the process
Gift: Joy, freedom
Addictions: Excitement, cocaine, alcohol

The Fool is the archetype most helpful in dealing with the absurdities of the modern world and with faceless, amorphous modern bureaucracies– places where no one takes personal responsibility, rules are expected to be followed mo matter how absurd they might be, and the tables are incredibly stacked against individual effectiveness. A Jester does not merely provide entertainment, but also points out the failings of the kingdom to a wise Ruler. Thus, Fools are often the most serious archetype of all. The Fool often violates social norms in humourous ways to avoid provoking undue hostility.
A Fool’s politics are anarchistic. Fools are resilient, and are willing to stand up and try again despite failing. The Fool enjoys the contest of the wits even in the most dangerous or offensive of circumstances, and hates being bored.

Shadow Fool:
When such energy is not allowed, it simply goes underground, and in doing so becomes negative, undermining force. The Shadow Fool delights in breaking rules, regardless of the consequences. Unbridled and undisciplined sensuality, madness, and multiple personalities or personas are usually the results of the force of the Shadow Fool. The Shadow Fool has an unrealistic vision of what is required for survival, emotions, and relationships and believes that in order to succeed at conventional norms, one must work all of the time, so there is no use in undertaking any conventional task.
 
And this made me laugh. This sounds like Introverted Thinking at its finest! :D

I have to say that I both hate and love how accurate that result was in some ways.

In that "Argh...damnit. You're right...why do you have to be right?!" sort of way.
 
The Destroyer

Goal: Metamorphosis
Fear: Annihilation
Response to Dragon/Problem: Allow dragon to slay it
Task: Let go
Gift: Humility
Addictions: Self-destructive habits like alcohol or smoking, suicide

The Destroyer is central to metamorphosis. The void that the Destroyer leaves in its wake is more profound and debilitating than the abandonment experienced by the Orphan. The Destroyer often is a person in the prime of life, who has a fully developed identity and a belief in their ability to cope. One is not a Destroyer because of wrongdoing. The experience of misfortune can either cripple or be transformative. Sometimes we succumb to madness or cynicism, but sometimes we can let go of the old and be open to the new.
The Destroyer is also the transformer. Rebirth, after all, follows death. At best, a Destroyer can be revolutionary, subverting and destroying harmful and repressive systems.

Shadow Destroyer:
All acts of self-destruction and totally destructive acts are those of the pathological Destroyer. The Destroyer turns us into villains when we refuse to acknowledge and take responsibility for the inevitable harm we do.

Interesting, now I know where the desire to murder everyone I meet comes from.