S
Shai Gar
I'm building a combat sequence and creating a character specifically to withstand the rigors of my players (I'm the DM). Last week I made a level 30, when were level 12. They first killed my character with ease, dinged 12 times from the XP, proceeded to loot the corpse, and rape the body.
I'm serious about raping the body...
They were f*cking INFPs for f*cks sake.
They had male characters, and the NPC which they raped was in the body of a 13 year old male elemental.
After raping the body, they chopped off the arms and legs. The Longtooth Shifter made stew out of one leg, for the Bugbear and Revenant, salting the other limbs for later.
The head was put on a spike made from his OWN FUCKING BONES.
Which is why I need to optimise this character to the moon and back.
The NPC needs to be a damn well all powerful (comparitively) Arch-Angel (in reality level 30 Exalted Angel) for the DemiGod of Slaughter.
I have a Wilden Invoker with the following abilities.
In my surprise round I want to attack with the Standard Attack, Daily Power, Fires of the Silver Gates.
My question is, would the following formula work within the game dynamics? If not, where and how am I getting it wrong?
* Standard Action
I'm serious about raping the body...
They were f*cking INFPs for f*cks sake.
They had male characters, and the NPC which they raped was in the body of a 13 year old male elemental.
After raping the body, they chopped off the arms and legs. The Longtooth Shifter made stew out of one leg, for the Bugbear and Revenant, salting the other limbs for later.
The head was put on a spike made from his OWN FUCKING BONES.
Which is why I need to optimise this character to the moon and back.
The NPC needs to be a damn well all powerful (comparitively) Arch-Angel (in reality level 30 Exalted Angel) for the DemiGod of Slaughter.
I have a Wilden Invoker with the following abilities.
In my surprise round I want to attack with the Standard Attack, Daily Power, Fires of the Silver Gates.
My question is, would the following formula work within the game dynamics? If not, where and how am I getting it wrong?
* Standard Action
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