Are video games becoming too real? | INFJ Forum

Are video games becoming too real?

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I went on youtube the other night and looked up the "next gen" systems. I looked at a demonstration of the graphical capabilities of the Xbox 720. They were demonstrating three separate human faces: a woman, an old man and a young man. The faces were all contorting in many different ways simultaneously to show what the console could do. I was very impressed at how life like the faces were. I then thought of what the new first person shooting games would be like. On the old consoles such as the N64 or "Doom" on the SNES the human faces weren't so human looking, when shooting them the game wouldn't depict it as it would really be like in real life. But after seeing this demonstration and knowing how violent video games have become over the years I wondered what kind of physiological effects, if any, it would have on a player if they were to blow one of those faces from the demonstration off.

[ame="http://www.youtube.com/watch?v=z9QAUCgcNrI"]YouTube - Graphics of XBOX 720[/ame]


Are video games becoming too real? Have people become so used to violence in video games that it wouldn't matter?
How would you feel after blowing the face off of one of the characters from the video (in a video game of course)?
Kinda curious what you all think.
 
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Bring on the holodeck.
 
The more realistic the better. I can't wait until we have the ability to access actual virtual realities, akin to the Unimatrix Zero from Star Trek.

Quinlan said:
Bring on the holodeck.

*high-five* :D
 
From where I sit, videogames used to be about creativity. Now they're mostly shoot this and kill that (I'm talking about most console games). It really does bother me. There used to be value (some anyway) in thinking and planning. Now it's cheap thrills of very questionable ethics. Whether or not they're "too real", the direction most are taking disturbs me.
 
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1. This is old, graphics are even better now.
2. This is not xbox related, just a douchebag posting lies for views which is par for the course on youtube.

Link to company that made the video:
http://www.studiopendulum.com/

3. Better graphics means more emotion = more awesomely enthralling gameplay. Understanding the difference between game and reality starts at home with good family values.

*chime* "The More You Know..."
 
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Nothing wrong with realistic graphics, what is wrong is the unreal behavior that many young people pick up from video games.
 

@ April

People gaining unrealistic ideas that can be picked up from things that have a strong impact or influence on an individual. However this is not just restricted to video games alone, but playing video games is favorite past time for many people, particularly young people.
 
I don't really see this the more realistic graphics making any difference. It's an argument as old as video games.

When I read books the story became as intense an experience to me as if I was experiencing it in real life. I dived into the story and I saw, smelled, lived what was described. Much more intensely than I ever experienced with a video game. and books don't have any graphics at all.

I still remember when people were talking about how the photo realistic graphics and gore of Doom would corrupt and destroy the youth. What wasn't there in the technology, that gap, it was filled with imagination. Doom hasn't corrupted the youth. Gamers are, so I have been told, among the most peaceful and law abiding demographics.
 
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Long rant short; there's a reason there are age certificates on games.

I've been a gamer for most of my life, played pretty much every mainstream violent game there is, and not once have I wanted to carry this out into real life.
 
I don't really see this the more realistic graphics making any difference. It's an argument as old as video games.

When I read books the story became as intense an experience to me as if I was experiencing it in real life. I dived into the story and I saw, smelled, lived what was described. Much more intensely than I ever experienced with a video game. and books don't have any graphics at all.

I still remember when people were talking about how the photo realistic graphics and gore of Doom would corrupt and destroy the youth. What wasn't there in the technology, that gap, it was filled with imagination. Doom hasn't corrupted the youth. Gamers are, so I have been told, among the most peaceful and law abiding demographics.

One could speculate that it's because they're gamers that they're among the most law abiding - that they're venting their latent frustrations out on virtual characters rather than letting those frustrations build up and explode in the real world.
Violent video games could, in fact, be having the unintentional effect of subduing the aggressions of a populace, rather than heightening them as conventional wisdom would suggest.
Possibly the same could be said for pornography.
 
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@ April

People gaining unrealistic ideas that can be picked up from things that have a strong impact or influence on an individual. However this is not just restricted to video games alone, but playing video games is favorite past time for many people, particularly young people.


Okay, but I was asking what specifically are people picking up? What exactly are these unrealistic ideas you're talking about?
 
From where I sit, videogames used to be about creativity. Now they're mostly shoot this and kill that (I'm talking about most console games). It really does bother me. There used to be value (some anyway) in thinking and planning. Now it's cheap thrills of very questionable ethics. Whether or not they're "too real", the direction most are taking disturbs me.


Ummm. Not really.

Mario: Jump over, or on top of things
Duke Nukem: shoot things
Dume: Shoot things
Tetris: drop things
Sonic: Run on things
Megaman :shoot things


I am getting a serious hipster vibe from quoted post "Omg i liked video games when they were intelligent" I mean, they've always been the same way. Sure there may have been some overly nerdy games back then, but those are still around now as well.
 
They'll only be too real when you can physically wound someone you're playing against.
 
They'll only be too real when you can physically wound someone you're playing against.
No one would play that game but the people we know ought to be wearing an ankle alarm XD.
 
1. This is old, graphics are even better now.
2. This is not xbox related, just a douchebag posting lies for views which is par for the course on youtube.

Link to company that made the video:
http://www.studiopendulum.com/

3. Better graphics means more emotion = more awesomely enthralling gameplay. Understanding the difference between game and reality starts at home with good family values.

*chime* "The More You Know..."

I dunno; I have a serious emotional attachment to Starflight which came out in 1986 and was something like 120x80 with 16 colors. Content matters, too, though graphics are always nice. We are visual animals, after all.
 
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Speaking of realism in games:

[ame="http://www.youtube.com/watch?v=sQYVRTOg4BY"]YouTube - Call Of Duty Black Ops Tomahawk Across The Map Beast Game Winning KillCam[/ame]

Yeah I don't think there's any danger anytime soon.

Still, that kill was effing awesome, no matter how lucky it was.
 
Bring on the holodeck.

Sure thing,
http://pubs.acs.org/cen/news/88/i45/8845notw3.html

A team led by Nasser Peyghambarian, an optical sciences professor at the University of Arizona, reports the first demonstration of technology that can record a scene in one location and replay it as a 3-D hologram at a remote location in almost real time (Nature 2010, 468, 80).

The holograms can be rendered in full color and with full parallax
 
BRING BACK 8-BIT GRAPHICS!

i dunno. i guess it allowed my imagination more free reign.
 
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